MODULE    = d3d10.dll
IMPORTLIB = d3d10
IMPORTS   = uuid d3d10core d3dcompiler_39 dxgi wined3d
EXTRADEFS = -DD3D_COMPILER_VERSION=0
PARENTSRC = ../d3dcompiler_43
EXTRAINCL = $(VKD3D_PE_CFLAGS)

SOURCES = \
	blob.c \
	d3d10_main.c \
	effect.c \
	reflection.c \
	shader.c \
	stateblock.c \
	utils.c \
	version.rc
